Nahum
3D Graphics / Merchandise / Animation / Game Development

About Me
Born in 1999. Interested in entertainment industry. Creative, team Spirit and passionate about arts. I create to learn and vice versa.
My Portfolio

NFT Project: Nahum’s Skeletons
- Date October 2023

Unreal Engine Project: Board Game
Back in December of 2024 I tried creating a digital clone of the classic board game 13 Dead End Drive. The project got scrapped around one week later as I faced multiple development issues with the board game mechanics.







Some textures and the structure around the game




Nahum Merchandise
A showcase of my merchandise designs.
My logo was designed by @ghostwithaplan

UI Design: Crypto Wallet
- Date December 2023
- Software Figma

PROJECT CABINET
A Digital Arcade Cabinet Collection built on Blockchain
- Date 1 July 2022
Built on blockchain, PC can be integrated by Multiple metaverses, as
long as the assets with the valid Policy ID are owned by the users.
Utility
Users are able to:
• Collect Cabinet Parts (On every NFT Marketplace)
• Build Cabinets (Browser-App, Mint on chain)
• Build their own Arcade Store (Browser-App, Tycoon Mechanics)
• Rent Stores / Cabinets / Spots
• Stake Cabinets to earn $Coin
• Play on Cabinets
Token Mechanics
• Token contains a not downloadable 3D Model, ready to be used by game engines. Metaverse developers are able to design their own version and pair it with the cabinet policy id.
• Token contains playable web-gl games stored on IPFS. $Coin Utility can be used by developers into each game.
• As long as users pay their rent on given address, the cabinet is locked into a smart contract, and an LP token is stored into user’s wallet. If user sends the LP to another wallet or rent is not paid the contract gets canceled.
• Arcades can be placed in a metaverse plot if user owns Cabinet or LP Token.
Tavern Revolt Arcade made by @Santi_Blend
Grunts Arcade made by @deadtunnelrat

Game Development Project: LOST SUNLIGHT
This game was created in 3 days, during the Global Game Jam 2021.
- Date 2021
Credits:
Naoum Gonatas – Project Lead / Game Designer / Programmer
Panagiotis Destounis – Level Designer / Programmer / Screen Screenwriter
Elias Tsismalides – Sound Engineer / Designer

Cover Arts
Music Cover Arts I had the chance to design through the years.

BMW E30 M3 – Custom Car Wrap Design
Combined my favorite elements to design a car wrap for my dream car.
- 3D Model / Original Texture Hum3D
- Date April 2023



A glimpse of my art
My graphics through the years


























Animation: Don’tTellMomTheBabySittersDead
Animation produced back in 2021
Sound design by @vatadinal

Teaser Video for Kid Andre: 1984
Teaser Video for Kid Andre, produced in 2022



Teaser Video for Kid Andre: Blue Collar Bastard
Teaser Video for Kid Andre, produced in 2023

PS1 Game Concept: SCUMBAGRACERS1995
A Collaboration with TeamSESH member, @Grabmypepsi
A fictional PS1 racing game
Some assets were made by @Grabmypepsi. VHS logging was done by him as well.
Car 3D models were downloaded for free.




BONUS: Me and Quill, during the making of this project.
Arturia Minilab MK II – 3D Design
One of my first object 3D recreations.
- Date April 2020

Skin Re-Design

3D Scene Recreation: WhiteBoyRick
Based on BONES music video.



